private void ReadPathRandomness(EndianReader reader) { PathRandomness = new SoundPathRandomRange[Paths.Length]; for (int i = 0; i < Paths.Length; i++) { PathRandomness[i] = new SoundPathRandomRange(reader); } }
private void ReadPathRandomness(EndianReader reader) { PathRandomness = new SoundPathRandomRange[Paths.Length]; for (int i = 0; i < Paths.Length; i++) PathRandomness[i] = new SoundPathRandomRange(reader); }