示例#1
0
 public TransformNode(SceneGraph graph, SceneNode node, Vec3 offset, Vec3 orientation, Vec3 scale)
     : base(graph, node)
 {
     _offset = offset;
     _orientation = orientation;
     _scale = scale;
     UpdateTransform ();
 }
示例#2
0
 public SceneNodeWrapper(SceneGraph graph, SceneNode node)
     : base(graph)
 {
     Node = node;
     Node.Parent = this;
 }