public PopulateFromBase ( PaletteState state ) : void | ||
state | PaletteState | Palette state to use when populating. |
return | void |
/// <summary> /// Populate values from the base palette. /// </summary> public void PopulateFromBase() { // Populate only the designated styles _stateNormal.PopulateFromBase(PaletteState.Normal); _stateTracking.PopulateFromBase(PaletteState.Tracking); _stateContextNormal.PopulateFromBase(PaletteState.ContextNormal); _stateContextTracking.PopulateFromBase(PaletteState.ContextTracking); }
/// <summary> /// Populate values from the base palette. /// </summary> public void PopulateFromBase() { // Populate only the designated styles _stateNormal.PopulateFromBase(PaletteState.Normal); _stateTracking.PopulateFromBase(PaletteState.Tracking); _stateCheckedNormal.PopulateFromBase(PaletteState.CheckedNormal); _stateCheckedTracking.PopulateFromBase(PaletteState.CheckedTracking); _stateContextTracking.PopulateFromBase(PaletteState.ContextTracking); _stateContextCheckedNormal.PopulateFromBase(PaletteState.ContextCheckedNormal); _stateContextCheckedTracking.PopulateFromBase(PaletteState.ContextCheckedTracking); _overrideFocus.PopulateFromBase(PaletteState.FocusOverride); }