/// <summary> /// Initialize a new instance of the ViewDrawRibbonDesignBase class. /// </summary> /// <param name="ribbon">Reference to owning ribbon control.</param> /// <param name="needPaint">Delegate for notifying paint requests.</param> public ViewDrawRibbonDesignBase(KryptonRibbon ribbon, NeedPaintHandler needPaint) { Debug.Assert(ribbon != null); Debug.Assert(needPaint != null); // Cache incoming values _ribbon = ribbon; _needPaint = needPaint; // Create and add the draw content for display inside the tab _contentProvider = new DesignTextToContent(ribbon); Add(new ViewDrawContent(_contentProvider, this, VisualOrientation.Top)); // Use a controller to change state because of mouse movement ViewHightlightController controller = new ViewHightlightController(this, needPaint); controller.Click += new EventHandler(OnClick); MouseController = controller; }
/// <summary> /// Initialize a new instance of the ViewDrawRibbonDesignBase class. /// </summary> /// <param name="ribbon">Reference to owning ribbon control.</param> /// <param name="needPaint">Delegate for notifying paint requests.</param> public ViewDrawRibbonDesignBase(KryptonRibbon ribbon, NeedPaintHandler needPaint) { Debug.Assert(ribbon != null); Debug.Assert(needPaint != null); // Cache incoming values Ribbon = ribbon; _needPaint = needPaint; // Create and add the draw content for display inside the tab _contentProvider = new DesignTextToContent(ribbon); Add(new ViewDrawContent(_contentProvider, this, VisualOrientation.Top)); // Use a controller to change state because of mouse movement ViewHightlightController controller = new ViewHightlightController(this, needPaint); controller.Click += OnClick; MouseController = controller; }