protected override void Initialize() { SpriteFactory.SetContentManager(Content); SoundFactory.SetContentManager(Content); LevelFactory.Setup(); ClockFactory.Setup(); EventFactory.Setup(); ScoreManager.Setup(); keyboard = new KeyboardController(); gamepadcontroller = new GamePadController(); controllers = new List <IController>(); if (gamepadcontroller.IsConnected()) { controllers = new List <IController>() { gamepadcontroller }; } else { controllers = new List <IController>() { keyboard }; } IsMouseVisible = true; base.Initialize(); }
public void DehydrateCharacter() { if (ClockFactory.IsTimerFinished(timer) && isDehydrationEnabled) { if (!StateManager.IsImmuneToDehydration) { SoundFactory.PlayCharacterHurtSound(); HealthLevel -= dehydrationDamage; if (HealthLevel <= 0) { StateManager.IsDead = true; StateManager.HandleDeath(); } else { characterDrawingManager.SetCharacterBlinking(true); } } ClockFactory.ResetTimer(timer); ClockFactory.StartTimer(timer); } }
public virtual void SetMusic(SoundEffectInstance music) { this.music = (SoundEffectInstance)music; this.invincibleMusic = SoundFactory.GetInvincibleSong(); if (music != null) { music.Play(); } }
public override void Jump() { float jumpMult = 1; if (CurrentItem != null) { jumpMult = Constants.ENCUMB_JMP_CONST; } SoundFactory.PlayCharacterJumpingSound(); Velocity = new Vector2(Velocity.X, -Constants.CHAR_JMP_CONST * jumpMult); }
private static void RespondToICollectableCollision(ICollectable powerUp, AbstractCharacter character) { if (!powerUp.HasBeenConsumed) { SoundFactory.PlayCollectibleCollectedSound(); powerUp.SetCharacter(character); if (character.CurrentPowerup != null) { ICollectable current = character.CurrentPowerup; current.Destroy(); } character.CurrentPowerup = powerUp; powerUp.Consume(); } }
public void Parse(IEnumerable <XElement> elements) { foreach (XElement element in elements) { String b, m; b = (string)element.Attribute(GenericParser.backgroundAttr); m = (string)element.Attribute(GenericParser.musicAttr); if (b.Equals(GenericParser.desert)) { Background = SpriteFactory.GetDesertBackgroundSprite(); } else if (b.Equals(GenericParser.hospital)) { Background = SpriteFactory.GetHospitalBackgroundSprite(); } else { Background = SpriteFactory.GetDSBackgroundSprite(); } if (m.Equals(GenericParser.desert)) { Music = SoundFactory.GetDesertSong(); } else if (m.Equals(GenericParser.hospital)) { Music = SoundFactory.GetHospitalSong(); } else { Music = SoundFactory.GetInvincibleSong(); } } }
public static void ParseProperties(IEnumerable <XElement> elements) { foreach (XElement element in elements) { String b, m; b = (string)element.Attribute(backgroundAttr); m = (string)element.Attribute(musicAttr); if (b.Equals(desert)) { background = SpriteFactory.GetDesertBackgroundSprite(); } else if (b.Equals(hospital)) { background = SpriteFactory.GetDesertBackgroundSprite(); } else { //background = SpriteFactory.GetDesertBackgroundSprite(); } if (m.Equals(desert)) { music = SoundFactory.GetDesertSong(); } else if (m.Equals(hospital)) { music = SoundFactory.GetHospitalSong(); } else { //music = SoundFactory.GetDesertSongSound(); } } }