private void OnLeaderboardRetrievedCallback(ref LeaderboardFindResult_t findLearderboardResult) { Leaderboard leaderboard = (Leaderboard)null; if ((int)findLearderboardResult.m_bLeaderboardFound != 0) { leaderboard = new Leaderboard(this, findLearderboardResult.m_hSteamLeaderboard, Leaderboards.SteamUnityAPI_SteamUserStats_GetLeaderboardName(this._stats, findLearderboardResult.m_hSteamLeaderboard), Leaderboards.SteamUnityAPI_SteamUserStats_GetLeaderboardEntryCount(this._stats, findLearderboardResult.m_hSteamLeaderboard), Leaderboards.SteamUnityAPI_SteamUserStats_GetLeaderboardSortMethod(this._stats, findLearderboardResult.m_hSteamLeaderboard), Leaderboards.SteamUnityAPI_SteamUserStats_GetLeaderboardDisplayType(this._stats, findLearderboardResult.m_hSteamLeaderboard)); this.Add(leaderboard); } this._onLeaderboardRetrieved(leaderboard); }
private void OnLeaderboardRetrievedCallback(ref LeaderboardFindResult_t findLearderboardResult) { if ((int)findLearderboardResult.m_bLeaderboardFound != 0) { this._leaderboard = findLearderboardResult.m_hSteamLeaderboard; this._leaderboardName = Leaderboard.SteamUnityAPI_SteamUserStats_GetLeaderboardName(this._stats, findLearderboardResult.m_hSteamLeaderboard); this._sortMethod = Leaderboard.SteamUnityAPI_SteamUserStats_GetLeaderboardSortMethod(this._stats, findLearderboardResult.m_hSteamLeaderboard); this._displayType = Leaderboard.SteamUnityAPI_SteamUserStats_GetLeaderboardDisplayType(this._stats, findLearderboardResult.m_hSteamLeaderboard); } this._onLeaderboardRetrieved(this); }
private void OnLeaderboardRetrievedCallback(ref LeaderboardFindResult_t findLearderboardResult) { if ((int) findLearderboardResult.m_bLeaderboardFound != 0) { this._leaderboard = findLearderboardResult.m_hSteamLeaderboard; this._leaderboardName = Leaderboard.SteamUnityAPI_SteamUserStats_GetLeaderboardName(this._stats, findLearderboardResult.m_hSteamLeaderboard); this._sortMethod = Leaderboard.SteamUnityAPI_SteamUserStats_GetLeaderboardSortMethod(this._stats, findLearderboardResult.m_hSteamLeaderboard); this._displayType = Leaderboard.SteamUnityAPI_SteamUserStats_GetLeaderboardDisplayType(this._stats, findLearderboardResult.m_hSteamLeaderboard); } this._onLeaderboardRetrieved(this); }