public static byte[] Encode(object value) { SocketModel sm = value as SocketModel; ByteArray ba = new ByteArray(); ba.write(sm.type); ba.write(sm.area); ba.write(sm.command); if (sm.message != null) { byte[] m = SerializeUtil.encode(sm.message); ba.write(m); } byte[] result = ba.getBuff(); ba.Close(); return(result); }
public static object Decode(byte[] value) { ByteArray ba = new ByteArray(value); SocketModel sm = new SocketModel(); int type; int area; int command; ba.read(out type); ba.read(out area); ba.read(out command); sm.type = type; sm.area = area; sm.command = command; if (ba.Readnable) { byte[] message; ba.read(out message, ba.Length - ba.Position); sm.message = SerializeUtil.decoder(message); } ba.Close(); return(sm); }