Inheritance: UnityEngine.MonoBehaviour
 public void Start()
 {
     this.isInitialized = false;
     this.postRenderer = this.GetComponent<PostRenderer>();
     if (this.postRenderer == null) {
         Debug.Log("Can't initialize post renderer. Moving to Update() to check.");
     }
 }
 // Update is called once per frame
 public void Update()
 {
     if (!this.isInitialized) {
         if (this.postRenderer == null) {
             this.postRenderer = this.GetComponent<PostRenderer>();
             if (this.postRenderer != null) {
                 this.postRenderer.enabled = false;
             }
         }
     }
 }