static int OnPointerUp(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Common.UI.Components.EventTriggerDelegate obj = (Common.UI.Components.EventTriggerDelegate)ToLua.CheckObject(L, 1, typeof(Common.UI.Components.EventTriggerDelegate)); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); obj.OnPointerUp(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_onUp(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.EventTriggerDelegate obj = (Common.UI.Components.EventTriggerDelegate)o; Common.UI.Components.UnityEventGameObject arg0 = (Common.UI.Components.UnityEventGameObject)ToLua.CheckObject(L, 2, typeof(Common.UI.Components.UnityEventGameObject)); obj.onUp = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onUp on a nil value" : e.Message)); } }
static int get_onUp(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.EventTriggerDelegate obj = (Common.UI.Components.EventTriggerDelegate)o; Common.UI.Components.UnityEventGameObject ret = obj.onUp; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onUp on a nil value" : e.Message)); } }