public static void Show() { var service = new CustomerService(); var command = new AddCustomerCommand(service); var button = new Button(command); button.Click(); var compositeCommand = new CompositeCommand(); compositeCommand.Add(new ResizeCommand()); compositeCommand.Add(new BlackAndWhiteCommand()); compositeCommand.Execute(); var history = new History(); var document = new HtmlDocument(); document.Content = "Hello World"; var boldCommand = new BoldCommand(document, history); boldCommand.Execute(); Console.WriteLine(document.Content); var undoCommand = new UndoCommand(history); undoCommand.Execute(); Console.WriteLine(document.Content); }
static void Main(string[] args) { var invoker = new Invoke(); var text = new MyText(); text.WriteNewLine("Hi I am Ahmed \n"); text.WriteNewLine("Hello This is a mistake \n"); text.Print(); var undoCommand = new UndoCommand(text); var redoCommand = new RedoCommand(text); invoker.SetCommand(undoCommand); invoker.ExecuteCommand(); Console.WriteLine("=============================================="); Console.WriteLine("Undo Completed"); Console.WriteLine("=============================================="); text.Print(); text.WriteNewLine("Hell I now write good \n"); text.WriteNewLine("Let's complete our work \n"); invoker.ExecuteCommand(); Console.WriteLine("=============================================="); Console.WriteLine("Undo Completed"); Console.WriteLine("=============================================="); text.Print(); invoker.SetCommand(redoCommand); invoker.ExecuteCommand(); Console.WriteLine("=============================================="); Console.WriteLine("Redo Completed"); Console.WriteLine("=============================================="); text.Print(); }
void Start() { buttonW = new moveForward(); buttonA = new moveLeft(); buttonS = new moveBack(); buttonD = new moveRight(); buttonR = new UndoCommand(); buttonSpace = new jumpCommand(); }
// Use this for initialization void Start() { buttonW = new MoveForward(); buttonA = new MoveLeft(); buttonS = new MoveReverse(); buttonD = new MoveRight(); buttonB = new DoNothing(); buttonZ = new UndoCommand(); buttonR = new ReplayCommand(); boxStartPos = boxTrans.position; }
void Start() { //Bind keys with commands buttonSeed = new PlantSeedCommand(); buttonTree = new PlantTreeCommand(); buttonTreeHoneyComb = new PlantTreeHoneyCombCommand(); buttonOpenNoticeMessage = new OpenNoticeMessage(); buttonUndo = new UndoCommand(); //buttonR = new ReplayCommand(); //boxStartPos = boxTrans.position; }
static void Main(string[] args) { Document document = new Document(); ICommand displayCmd = new DisplayCommand(document); ICommand redoCmd = new RedoCommand(document); ICommand undoCmd = new UndoCommand(document); Invoker invoker = new Invoker(displayCmd, redoCmd, undoCmd); invoker.Display(); invoker.Redo(); invoker.Undo(); }
static void Main(string[] args) { var videoEditor = new VideoEditor(); var history = new History(); var setTextCommand = new LabelCommand("label", history, videoEditor); setTextCommand.execute(); Console.WriteLine("Text: " + videoEditor); setTextCommand = new LabelCommand("New Label", history, videoEditor); setTextCommand.execute(); Console.WriteLine("Text: " + videoEditor); var setContrastCommand = new ContrastCommand(100.65f, history, videoEditor); setContrastCommand.execute(); Console.WriteLine("Contrast: " + videoEditor); setContrastCommand = new ContrastCommand(1.05f, history, videoEditor); setContrastCommand.execute(); Console.WriteLine("Contrast: " + videoEditor); var undoCommand = new UndoCommand(history); undoCommand.execute(); Console.WriteLine("Undo: " + videoEditor); undoCommand.execute(); Console.WriteLine("Undo: " + videoEditor); undoCommand.execute(); Console.WriteLine("Undo: " + videoEditor); Console.ReadLine(); }
static void Main(string[] args) { //1、命令行模式的根本目的在于将“行为的请求者”和“行为的实现者”解耦;实现手段:“将行为抽象为对象” Document doc = new Document(); DocumentCommand discmd = new DisplayCommand(doc); DocumentCommand undcmd = new UndoCommand(doc); DocumentCommand redcmd = new RedoCommand(doc); DocumentInvoker invoker = new DocumentInvoker(discmd, undcmd, redcmd); invoker.Display(); invoker.Undo(); invoker.Redo(); PatrickLiuAndWife liuAndLai = new PatrickLiuAndWife(); //命令接受者 Command command = new MakeDumplingsCommand(liuAndLai); //命令 PaPaInvoker papa = new PaPaInvoker(command); //命令请求者 papa.ExecuteCommand(); Console.ReadKey(); }