void ParseStats(string strName, Stats.ActorElement actorOwner, int uidAttacker, int TalentID, int adjust) { if (actorOwner != null) { Stats.TalentElement talentDefense = actorOwner.talentDefense.Get(TalentID); SetTypeFieldValue(talentDefense, strName, adjust); } Stats.ActorElement actorAttacker = Global.FindActorElement(uidAttacker); if (actorAttacker != null) { Stats.TalentElement talentAttacker = actorAttacker.talentOffense.Get(TalentID); SetTypeFieldValue(talentAttacker, strName, adjust); } }
public TalentElement Add(int key) { TalentElement dummy; if (Index.TryGetValue(key, out dummy)) { // already exist return(null); } TalentElement t = new TalentElement(); t.ID = key; XML.XMLTalentElement te = Global.Storage_TalentInfo.Get(key); t.Name = te != null?te.name:"unknown"; XML.XMLTalentHitElement th = Global.Storage_TalentHitInfo.Get(key); t.HitSegmentQty = th != null ? th.SegmentQty : 0; talents.Add(t); Index[key] = t; return(t); }
void ParseXML(string strText) { XmlParserContext context = new XmlParserContext(null, null, null, XmlSpace.None); XmlTextReader reader = new XmlTextReader(strText, XmlNodeType.Element, context); if (!reader.Read()) { return; } switch (reader.LocalName) { case "Command": Types.Command command; command = GetDeserialize <Types.Command>(strText); switch (command.Type) { case "start": OnStart(); break; case "stop": OnStop(); break; } break; case "Player": { Types.Player xml_player = GetDeserialize <Types.Player>(strText); Stats.PlayerElement e = new Stats.PlayerElement(); e.proto = xml_player; if (Global.Storage_Player.Add(e.proto.UIID, e) && !Global.IsPrepareMode) { MakeTreeViewItems(); } } break; case "NPC": { NPC xml_npc = GetDeserialize <Types.NPC>(strText); Stats.NPCElement e = new Stats.NPCElement(); e.proto = xml_npc; if (Global.Storage_NPC.Add(e.proto.ID, e) && !Global.IsPrepareMode) { MakeTreeViewItems(); } } break; case "Stats": { Types.Stats xml_stats = GetDeserialize <Types.Stats>(strText); string strType = xml_stats.Type; Stats.ActorElement actorOwner = Global.FindActorElement(xml_stats.Owner); if (xml_stats.SourceType == "talent") { int TalentID = xml_stats.SourceID; switch (strType) { case "UseTalent": { Stats.TalentElement talentOwner = actorOwner.talentOffense.Get(TalentID); ++talentOwner.Use; } break; case "ActTalent": { Stats.TalentElement talentOwner = actorOwner.talentOffense.Get(TalentID); ++talentOwner.Act; } break; case "Damage": { Stats.ActorElement actorAttacker = Global.FindActorElement(xml_stats.Attacker); if (actorAttacker != null) { Stats.TalentElement talentAttacker = actorAttacker.talentOffense.Get(TalentID); talentAttacker.Damage += xml_stats.Damage; Stats.TalentElement talentDefense = actorOwner.talentDefense.Get(TalentID); talentDefense.Damage += xml_stats.Damage; } } break; default: { ParseStats(strType, actorOwner, xml_stats.Attacker, TalentID, 1); } break; } } else if (xml_stats.SourceType == "combat_time") { switch (strType) { case "Start": { if (actorOwner != null) { actorOwner.IsNowCombat = true; } } break; case "End": { if (actorOwner != null) { actorOwner.IsNowCombat = false; } } break; } } if (Global.ViewInfo.IsList) { if (Global.ViewInfo.IsNPC) { Global.listReportsAnlaysis = Global.Storage_NPC.ExtractReportAnalysis(); } else { Global.listReportsAnlaysis = Global.Storage_Player.ExtractReportAnalysis(); } MakeInfomationView(); } else { if (!Global.ViewInfo.IsLeaf) { if (Global.ViewInfo.ActorID == xml_stats.Owner) { if (actorOwner != null) { if (Global.ViewInfo.IsAttack) { MakeTalentView(actorOwner.talentOffense); } else { MakeTalentView(actorOwner.talentDefense); } } } else if (Global.ViewInfo.ActorID == xml_stats.Attacker) { Stats.ActorElement actorAttacker = Global.FindActorElement(xml_stats.Attacker); if (actorAttacker != null) { if (Global.ViewInfo.IsAttack) { MakeTalentView(actorAttacker.talentOffense); } else { MakeTalentView(actorAttacker.talentDefense); } } } } } } break; } reader.Close(); }