public static Creature Human() { return(new Creature("Human", 80, 80) { Attacks = new IAttackInterface[] { Attacks.Bite(), Attacks.Kick(), Attacks.Punch(), } }); }
public static Creature Goblin() { return(new Creature("Goblin", 15, 15) { Attacks = new IAttackInterface[] { Attacks.Bite(), Attacks.Kick(), Attacks.Punch(), }, }); }