override public void Dispose() { base.Dispose(); Global = null; Transform = null; //SkeletonData pivots Pivot = null; Color = null; }
public TimelineState() { Transform = new DBTransform(); Pivot = new Point(); //_originTransform = new DBTransform(); _durationTransform = new DBTransform(); _durationPivot = new Point(); _durationColor = new ColorTransform(); }