override public void Dispose()
		{
			base.Dispose();
			Global = null;
			Transform = null;
			//SkeletonData pivots
			Pivot = null;
			Color = null;
		}
		public TimelineState()
		{
			Transform = new DBTransform();
			Pivot = new Point();
			
			//_originTransform = new DBTransform();
			
			_durationTransform = new DBTransform();
			_durationPivot = new Point();
			_durationColor = new ColorTransform();
		}