示例#1
0
        private void CreateHightGoodsEffect()
        {
            GoodsEffectParam effectParam = goodsEffctParamList[0];

            goodsEffctParamList.RemoveAt(0);
            Vector3 effectPos = effectParam.EffectPos;
            string  effectId  = effectParam.EffectId;

            EffectMgr.Instance.CreateUIEffect(EffectId.UI_PropBurst, effectPos);
            EffectMgr.Instance.CreateUIEffect(effectId, effectPos);
        }
示例#2
0
        private void ShowIconEffect(GameObject iconObj, int index)
        {
            iconObj.gameObject.SetActive(true);

            //高级物品需要播放特效
            int colorLevel = GetHighGoodsColorLevel(index);

            if (IsHighGoods(colorLevel))
            {
                GoodsEffectParam param = new GoodsEffectParam();
                param.EffectColor = GetHighGoodsColor(colorLevel);
                param.EffectPos   = iconObj.transform.position;
                param.EffectId    = GetHighGoodsEffectId(colorLevel);
                goodsEffctParamList.Add(param);
                vp_Timer.In(iconEffectDuration, CreateHightGoodsEffect, 1, 0);
            }

            Vector3 toPos   = iconObj.transform.localPosition;
            Vector3 fromPos = petAnimationObj.transform.localPosition;

            fromPos.x -= 38f;

            //位置处理
            TweenPosition tweenPosition = iconObj.GetComponent <TweenPosition>();

            if (null != tweenPosition)
            {
                GameObject.Destroy(tweenPosition);
            }

            tweenPosition          = iconObj.AddComponent <TweenPosition>();
            tweenPosition.from     = fromPos;
            tweenPosition.to       = toPos;
            tweenPosition.style    = UITweener.Style.Once;
            tweenPosition.method   = UITweener.Method.QuintEaseInOut;
            tweenPosition.duration = iconEffectDuration;

            //缩放处理
            TweenScale tweenScale = iconObj.GetComponent <TweenScale>();

            if (null != tweenScale)
            {
                GameObject.Destroy(tweenScale);
            }

            tweenScale          = iconObj.AddComponent <TweenScale>();
            tweenScale.from     = Vector3.zero;
            tweenScale.to       = Vector3.one;
            tweenScale.style    = UITweener.Style.Once;
            tweenScale.method   = UITweener.Method.QuintEaseInOut;
            tweenScale.duration = iconEffectDuration;
        }