public static void InitializeGame(List<PlayerModel> players,string name) { GameSessionModel CurrentSession = new GameSessionModel(players, name); GameSessionManagerModel.Instance.GameSessionCollection.Add(CurrentSession); var context = GlobalHost.ConnectionManager.GetHubContext<Lobby>(); context.Clients.Group(name).initializePlayers(name); }
public static void InitializeGame(List <PlayerModel> players, string name) { GameSessionModel CurrentSession = new GameSessionModel(players, name); GameSessionManagerModel.Instance.GameSessionCollection.Add(CurrentSession); var context = GlobalHost.ConnectionManager.GetHubContext <Lobby>(); context.Clients.Group(name).initializePlayers(name); }
public void AddGameSession(GameSessionModel session) { GameSessionCollection.Add(session); }