public override void Accept(GameObject other, Vector2 _point) { other.VisitWall(this, _point); }
public override void Accept(GameObject other, Vector2 _point) { other.VisitWall(this, _point); }
public override void Accept(GameObject other, Vector2 _point) { other.VisitWall(this, _point); }
public override void Accept(GameObject other, Vector2 _point) { other.VisitWall(this, _point); }