private IDAEMaterial CreateMaterial(DAELoaderNode loader, material mat) { DAEEffect efx = loader.LibEffects.GetEffect(loader, DAEUtils.GetUrl(mat.instance_effect.url).Id); IDAEMaterial m = efx.CreateMaterial(loader); //TODO set parameter _materials.Add(mat.id, m); return(m); }
internal IDAEMaterial GetDefaultMaterial(DAELoaderNode loader) { return(DAEEffect.GetDefaultMaterial(loader)); }