public Passenger(int id, Pos position, Pos destinyPostion) { Id = id; Position = position; DestinyPosition = destinyPostion; }
private List <Location> GetWalkableAdjacentSquares(int x, int y, string[] map, Car car) { var proposedLocations = new List <Location>() { new Location { X = x, Y = y - 1 }, new Location { X = x, Y = y + 1 }, new Location { X = x - 1, Y = y }, new Location { X = x + 1, Y = y }, }; if (proposedLocations[0].Y == -1) { proposedLocations[0] = new Location { X = x, Y = 59 } } ; if (proposedLocations[1].Y == 60) { proposedLocations[1] = new Location { X = x, Y = 0 } } ; if (proposedLocations[2].X == -1) { proposedLocations[2] = new Location { X = 59, Y = y } } ; if (proposedLocations[3].X == 60) { proposedLocations[3] = new Location { X = 0, Y = y } } ; Pos jarda = new Pos(0, 0); Pos jarda2 = new Pos(0, 0); Pos korforgalom = new Pos(0, 0); //switch (car.Direction) //{ // case "UP": // jarda.PosX = car.Position.PosX + 1; jarda.PosY = car.Position.PosY; // jarda2.PosX = car.Position.PosX + 1; jarda2.PosY = car.Position.PosY + 1; // korforgalom.PosX = car.Position.PosX - 1; jarda.PosY = car.Position.PosY; // break; // case "DOWN": // jarda.PosX = car.Position.PosX - 1; jarda.PosY = car.Position.PosY; // jarda2.PosX = car.Position.PosX - 1; jarda2.PosY = car.Position.PosY - 1; // korforgalom.PosX = car.Position.PosX + 1; jarda.PosY = car.Position.PosY; // break; // case "LEFT": // jarda.PosX = car.Position.PosX; jarda.PosY = car.Position.PosY - 1; // jarda2.PosX = car.Position.PosX + 1; jarda2.PosY = car.Position.PosY - 1; // korforgalom.PosX = car.Position.PosX - 1; jarda.PosY = car.Position.PosY; // break; // case "RIGHT": // jarda.PosX = car.Position.PosX; jarda.PosY = car.Position.PosY + 1; // jarda2.PosX = car.Position.PosX - 1; jarda2.PosY = car.Position.PosY + 1; // korforgalom.PosX = car.Position.PosX + 1; jarda.PosY = car.Position.PosY; // break; //} //foreach (Location l in proposedLocations) //{ // if () //} return(proposedLocations.Where(l => map[l.Y][l.X] == 'S' || map[l.Y][l.X] == 'Z').ToList()); }