public override void OnApplyTemplate() { base.OnApplyTemplate(); BackgroundRectangle = GetTemplateChild(BackgroundRectangleName) as Rectangle; ProgressRectangle = GetTemplateChild(ProgressRectangleName) as Rectangle; var body = GetTemplateChild(BodyName) as Grid; if (body != null) { _monitor = new MovementMonitor(); _monitor.Movement += _monitor_Movement; _monitor.MonitorControl(body); } // stuff isn't set enough but if this isn't done, there will an initial flash AdjustLayout(); }
public override void OnApplyTemplate() { base.OnApplyTemplate(); SampleSelector = GetTemplateChild(SampleSelectorName) as Grid; SelectedHueColor = GetTemplateChild(SelectedHueColorName) as Rectangle; var body = GetTemplateChild(BodyName) as Grid; if (body != null) { _monitor = new MovementMonitor(); _monitor.Movement += _monitor_Movement; _monitor.MonitorControl(body); } ColorSlider = GetTemplateChild(ColorSliderName) as ColorSlider; if (ColorSlider != null) { if (Thumb == null) { Thumb = new ColorSliderThumb(); } ColorSlider.ColorChanged += ColorSlider_ColorChanged; if (SelectedHueColor != null) { var binding = new System.Windows.Data.Binding { Source = ColorSlider, Path = new PropertyPath("SolidColorBrush"), }; SelectedHueColor.SetBinding(Shape.FillProperty, binding); } } }
public override void OnApplyTemplate() { base.OnApplyTemplate(); SampleSelector = GetTemplateChild(SampleSelectorName) as Grid; SelectedHueColor = GetTemplateChild(SelectedHueColorName) as Rectangle; var body = GetTemplateChild(BodyName) as Grid; if (body != null) { _monitor = new MovementMonitor(); _monitor.Movement += _monitor_Movement; _monitor.MonitorControl(body); } ColorSlider = GetTemplateChild(ColorSliderName) as ColorSlider; if (ColorSlider != null) { if (Thumb == null) Thumb = new ColorSliderThumb(); ColorSlider.ColorChanged += ColorSlider_ColorChanged; if(SelectedHueColor != null) { var binding = new System.Windows.Data.Binding { Source = ColorSlider, Path = new PropertyPath("SolidColorBrush"), }; SelectedHueColor.SetBinding(Shape.FillProperty, binding); } } }