public void Dispose() { Vertices.Dispose(); SceneVars.Dispose(); ps.Dispose(); vs.Dispose(); }
public void Dispose() { if (disposed) { return; } disposed = true; VSSceneVars.Dispose(); vertices.Dispose(); layout.Dispose(); cube.Dispose(); ps.Dispose(); vs.Dispose(); dynvs.Dispose(); boxvs.Dispose(); boxps.Dispose(); }