private static void InjectionDetectorTargetCompatibleCheck() { if (!IsInjectionDetectorTargetCompatible()) { if (!File.Exists(ActEditorGlobalStuff.injectionDataPath)) { return; } Debug.LogWarning(ActEditorGlobalStuff.LOG_PREFIX + "Injection Detector is not available on selected platform (" + EditorUserBuildSettings.activeBuildTarget + ") and will be disabled!"); ActEditorGlobalStuff.CleanInjectionDetectorData(); } }