public static void StartDetection(UnityAction callback, float interval, byte maxFalsePositives) { SpeedHackDetector.StartDetection(callback, interval, maxFalsePositives, SpeedHackDetector.GetOrCreateInstance.coolDown); }
public static void StartDetection(UnityAction callback) { SpeedHackDetector.StartDetection(callback, SpeedHackDetector.GetOrCreateInstance.interval); }