void OnSchemeChanged(CodeUIItem currentItem, string prevItem) { if (currentItem != null) { nameEdit.Text = currentItem.GetUniqueName(); } }
public bool BeginNewNormalSearch() { Clear(); var scene = UIManager.Instance().GetScene(); var selectedNodes = scene.SelectedNodes(); if (selectedNodes.Count == 0) { return(false); } CodeUIItem node = selectedNodes[0]; m_srcUniqueName = node.GetUniqueName(); m_srcLongName = node.GetLongName(); m_srcName = node.GetName(); bool res = LaunchNormalSearch(node.GetName()); if (res == false) { Clear(); } return(res); }