private void TcpAppServer_ClientDisconnected(object sender, TcpServerEventArgs e) { e.Client.MessageReceived -= Client_MessageReceived; }
private void Server_ClientConnected(object sender, TcpServerEventArgs e) { RefreshControl(); }
private void TcpAppServer_ClientDisconnected(object sender, TcpServerEventArgs e) { //Client Disconnected - clean up queued message lock (CommandQueue) { CommandQueue.RemoveAll(x => x.AppClient.Connection == e.Client); } }
private void TcpAppServer_ClientConnected(object sender, TcpServerEventArgs e) { //e.Client.MessageReceived += Client_MessageReceived; e.Client.ProcessReceivedMessageCallback = Client_ProcessReceivedMessage; }
private void TcpAppServer_ClientConnected(object sender, TcpServerEventArgs e) { AddClientToAppClientsList(e.Client); }