protected virtual void OnPreRender() { EventHandlerAttribute.Process(this, RoutedEvent.PreRender); if (this.PreRender != null) { this.PreRender(this, this); } }
public override void OnLoad() { EventHandlerAttribute.Process(this, RoutedEvent.Load); if (this.Loaded != null) { this.Loaded(this, this); } base.OnLoad(); }
public override void OnInit() { EventHandlerAttribute.Process(this, RoutedEvent.Init); if (this.Inited != null) { this.Inited(this, this); } base.OnInit(); }