示例#1
0
        private void OnPlayerJoined(PlayerJoinedPacket packet)
        {
            Debug.Log($"[C] Player joined: {packet.UserName}");
            var remotePlayer = new RemotePlayer(_playerManager, packet.UserName, packet);
            var view         = RemotePlayerView.Create(_remotePlayerViewPrefab, remotePlayer);

            _playerManager.AddPlayer(remotePlayer, view);
        }