public static CCScene Scene(CCWindow window) { var scene = new CCScene(window); var layer = new TestLayer1(); scene.AddChild(layer); return(scene); }
public static CCScene Scene(CCWindow window) { var scene = new CCScene(window); var camera = new CCCamera( CCCameraProjection.Projection2D, window.DesignResolutionSize * CSF ); var layer = new TestLayer1(); layer.Camera = camera; scene.AddChild(layer); return scene; }
public override void ApplicationDidFinishLaunching(CCApplication application, CCWindow mainWindow) { application.PreferMultiSampling = false; application.ContentRootDirectory = "Content"; mainWindow.SupportedDisplayOrientations = CCDisplayOrientation.Portrait; mainWindow.SetDesignResolutionSize(320, 480, CCSceneResolutionPolicy.ShowAll); CCSprite.DefaultTextureToContentScale = 1 / ContentScaleFactor; if (ContentScaleFactor > 1) { application.ContentSearchPaths.Add("hd"); } else { application.ContentSearchPaths.Add("ld"); } CCSpriteFrameCache.SharedSpriteFrameCache.AddSpriteFrames("sprites.plist"); CCScene scene = TestLayer1.Scene(mainWindow); mainWindow.RunWithScene(scene); }