internal void ShowAvailableOrders() { PowerUpAmountLabel.Visible = false; // first get the available power-ups from the aircraft var availablePowerUps = Aircraft.AvailablePowerUps(); //Console.WriteLine("availablePowerUps: " + availablePowerUps); // then create fitting FlightPathHeadOptions var availableHeadOptions = new List <FlightPathHeadOption>(); foreach (var powUpT in availablePowerUps) { if (powUpT != Head.pType) { availableHeadOptions.Add(PowerUp.FlightPathHeadOptionFromType(powUpT)); } } // then place them float l = ContentSize.Width * 1.25f; for (int i = 0; i < availableHeadOptions.Count; i++) { var option = availableHeadOptions[i]; AddChild(option); CCPoint relPos = CCPoint.Zero; switch (i) { case 0: relPos = new CCPoint(0, -l); break; case 1: relPos = new CCPoint(0, l); break; case 2: relPos = new CCPoint(l, -l / 2); break; case 3: relPos = new CCPoint(l, l / 2); break; } option.Position = Head.Position + relPos; } }
internal void ResetHead() { FlightPathHead.Head = PowerUp.FlightPathHeadOptionFromType(PowerUp.PowerType.NORMAL); }