public CCTwirlState (CCTwirl action, CCNodeGrid target) : base (action, target) { Twirls = action.Twirls; PositionInPixels = action.Position; }
public CCTwirlState(CCTwirl action, CCNode target) : base(action, target) { Twirls = action.Twirls; PositionInPixels = action.Position; }