public static void End() { batch.End(); // Restore original values DrawColor = CCColor4B.White; LineWidth = 1; PointSize = 1.0f; }
public void End() { primitiveBatch.End(); // var _batch = CCDrawManager.SharedDrawManager.SpriteBatch; // // _batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); // // for (int i = 0; i < stringData.Count; i++) // { // stringBuilder.Length = 0; // stringBuilder.AppendFormat(stringData[i].S, stringData[i].Args); // _batch.DrawString(spriteFont, stringBuilder, new Vector2(stringData[i].X, stringData[i].Y), // stringData[i].Color); // } // // _batch.End(); stringData.Clear(); }