示例#1
0
 protected CCSpeed(CCSpeed speed) : base(speed)
 {
     InitWithAction((CCActionInterval)speed.m_pInnerAction.Copy(), speed.m_fSpeed);
 }
示例#2
0
        public override void OnEnter()
        {
            base.OnEnter();

            var s = CCDirector.SharedDirector.WinSize;

            // rotate and jump
            var jump1 = new CCJumpBy (4, new CCPoint(-s.Width + 80, 0), 100, 4);
            var jump2 = jump1.Reverse();
            var rot1 = new CCRotateBy (4, 360 * 2);
            var rot2 = rot1.Reverse();

            var seq3_1 = new CCSequence(jump2, jump1);
            var seq3_2 = new CCSequence(rot1, rot2);
            var spawn = new CCSpawn(seq3_1, seq3_2);
            var action = new CCSpeed (new CCRepeatForever (spawn), 1.0f);
            action.Tag = EaseTest.kTagAction1;

            var action2 = (CCAction) (action.Copy());
            var action3 = (CCAction) (action.Copy());

            action2.Tag = EaseTest.kTagAction1;
            action3.Tag = EaseTest.kTagAction1;

            m_grossini.RunAction(action2);
            m_tamara.RunAction(action3);
            m_kathia.RunAction(action);

            Schedule(altertime, 1.0f);
        }
示例#3
0
		protected CCSpeed (CCSpeed speed) : base (speed)
		{
			InitWithAction((CCActionInterval) speed.m_pInnerAction.Copy(), speed.m_fSpeed);
		}