示例#1
0
        private void Awake()
        {
            Instance = this;

            DontDestroyOnLoad(gameObject);
        }
示例#2
0
        private void Awake()
        {
            Instance = this;

            DontDestroyOnLoad(gameObject);
        }
示例#3
0
 private void Awake()
 {
     Instance = this;
     DontDestroyOnLoad(gameObject);
     _disableMouseTool = new DisableMouseInteractionMouseTool();
 }