public RpsGameObject(RpsPlayerGameObject P1, RpsPlayerGameObject P2) { POne = P1; PTwo = P2; StartTime = DateTime.UtcNow; IsRandom = true; }
public RpsGameObject(RpsPlayerGameObject P1, RpsPlayerGameObject P2, ISocketMessageChannel channel) { POne = P1; PTwo = P2; GameChannel = channel; StartTime = DateTime.UtcNow; IsRandom = false; }