示例#1
0
        public void AddCoTheLevel(CoTheGameLevel gameLevel)
        {
            try
            {
                var coTheLevel = new CoTheLevel
                {
                    LimitedMove = gameLevel.LimitedMoves
                };
                caroContext.CoTheLevels.Add(coTheLevel);
                caroContext.SaveChanges();

                foreach (var move in gameLevel.Moves)
                {
                    var coTheMove = new CoTheMove
                    {
                        CoTheLevelId = coTheLevel.Id,
                        Point        = move
                    };
                    caroContext.CoTheMoves.Add(coTheMove);
                }
                caroContext.SaveChanges();
            }
            catch (Exception ex)
            {
                throw;
            }
        }
示例#2
0
        public void SaveCoTheLevel(CoTheGameLevel gameLevel)
        {
            try
            {
                var coTheLevels = caroContext.CoTheLevels.Include(level => level.CoTheMoves);
                if (coTheLevels != null)
                {
                    var levelToModify = coTheLevels.SingleOrDefault(level => level.Id == gameLevel.Id);
                    levelToModify.LimitedMove = gameLevel.LimitedMoves;
                    if (levelToModify != null)
                    {
                        var coTheMoves         = caroContext.CoTheMoves.ToList();
                        var coTheMovesToModify = levelToModify.CoTheMoves.Select(move => move.Point).ToList();

                        // find differences between two lists
                        var movesToDelete = coTheMovesToModify.Except(gameLevel.Moves);
                        foreach (var move in movesToDelete)
                        {
                            var moveToDelete = coTheMoves.SingleOrDefault(m =>
                                                                          m.CoTheLevelId == levelToModify.Id && m.Point == move);
                            caroContext.CoTheMoves.Remove(moveToDelete);
                        }

                        var movesToAdd = gameLevel.Moves.Except(coTheMovesToModify);
                        foreach (var move in movesToAdd)
                        {
                            var moveToAdd = new CoTheMove
                            {
                                CoTheLevelId = levelToModify.Id,
                                Point        = move
                            };
                            caroContext.CoTheMoves.Add(moveToAdd);
                        }

                        caroContext.SaveChanges();
                    }
                }
            }
            catch (Exception ex)
            {
                throw;
            }
        }