public void InitMainScene() { #region 生成MainScene mainScene = new Scene(); #region GameObject处理 //背景 Model.Panel bg = new Model.Panel(48, 40); bg.Position = new Vector2(1, 1); //logo控制器 LogoController lc = new LogoController(); lc.DrawLogo(); //ai蛇控制器 AiSnackController ac = new AiSnackController(); //星空背景控制器 StarBgController sbc = new StarBgController(); //按钮初始化 ButtonController bc = ButtonController.Ins; bc.LoadMainSceneBtn(); mainScene.AddObject(bg); mainScene.AddObject(lc); mainScene.AddObject(ac); mainScene.AddObject(sbc); #endregion #endregion }
public AiSnackController Clone() { AiSnackController obj = CloneGameObject <AiSnackController>(); obj.count = count; return(obj); }