void OnSceneGUI() { if (!(target is WarpItemGimmick warpItemGimmick)) { return; } MoveAndRotateHandle.Draw(warpItemGimmick.TargetTransform, "TargetTransform"); }
void OnSceneGUI() { if (!(target is GrabbableItem grabbableItem)) { return; } MoveAndRotateHandle.Draw(grabbableItem.Grip, "Grip"); }
void OnSceneGUI() { if (!(target is CreateItemGimmick targetGimmick)) { return; } MoveAndRotateHandle.Draw(targetGimmick.SpawnPoint, "SpawnPoint"); }