示例#1
0
 private bool onShowSpeech(CinematicSpeechEvents.ShowSpeechEvent evt)
 {
     if (currentState == QuestHudState.Open && evt.HideQuestHud)
     {
         hideCommunicatorHud();
         hideMessageHud();
     }
     return(false);
 }
示例#2
0
 private bool onShowCinematicSpeech(CinematicSpeechEvents.ShowSpeechEvent evt)
 {
     CoroutineRunner.Start(showSpeech(evt.SpeechData), this, "showSpeech");
     return(false);
 }
示例#3
0
 private bool onShowSpeech(CinematicSpeechEvents.ShowSpeechEvent evt)
 {
     indicatorRenderer.enabled = false;
     return(false);
 }
示例#4
0
 private bool onShowSpeech(CinematicSpeechEvents.ShowSpeechEvent evt)
 {
     hideQuestNavigation();
     return(false);
 }