protected override void startGame() { hideRemotePlayers(); loadAudioPrefab(partyGameDefinition); changeState(FindFourState.Intro); PartyGameUtils.AddParticipationFilter(localPlayerParticipationController); PartyGameUtils.AddActionConfirmationFilter(partyGameDefinition); PartyGameUtils.DisableMainNavigation(); PartyGameUtils.DisableLocomotionControls(); Vector3 position = default(Vector3); DataEntityHandle handle = Service.Get <CPDataEntityCollection>().FindEntity <SessionIdData, long>(base.players[0].UserSessionId); if (dataEntityCollection.TryGetComponent <GameObjectReferenceData>(handle, out var component)) { position = component.GameObject.transform.position; } CoroutineRunner.Start(createBoard(position), this, "CreateFindFourBoard"); Content.LoadAsync(onHudPrefabLoaded, HUD_UI_PREFAB_KEY); dispatcher.AddListener <InputEvents.ActionEvent>(onActionEvent); changeControlState(ControlsState.Disabled); if (base.players[0].UserSessionId == localPlayerSessionId) { PartyGameUtils.LogGameStartBi(partyGameDefinition.name, base.players.Count); PartyGameUtils.StartBiTimer(partyGameDefinition.name, base.sessionId); } if (!disablerManager.IsUIElementDisabled("CellphoneButton")) { PartyGameUtils.DisableCellPhoneButton(); } Service.Get <EventDispatcher>().DispatchEvent(new PartyGameEvents.PartyGameStarted(partyGameDefinition)); dispatcher.DispatchEvent(new PlayerCardEvents.SetEnablePlayerCard(enable: false)); }
private void handleLocalPlayerJoinedLobby() { isLocalPlayerInLobby = true; Service.Get <EventDispatcher>().DispatchEvent(default(TubeRaceEvents.LocalPlayerJoinedLobby)); moveLocalPlayerToPosition(LobbyPosition.position); LocomotionHelper.SetCurrentController <SlideController>(SceneRefs.ZoneLocalPlayerManager.LocalPlayerGameObject); Service.Get <EventDispatcher>().DispatchEvent(new UIDisablerEvents.DisableUIElement("ControlsButton2")); Service.Get <EventDispatcher>().DispatchEvent(new UIDisablerEvents.DisableUIElement("ActionButton")); PartyGameUtils.DisableMainNavigation(); PartyGameUtils.DisableCellPhoneButton(hide: true); Service.Get <EventDispatcher>().DispatchEvent(new PlayerCardEvents.SetEnablePlayerCard(enable: false)); Service.Get <EventDispatcher>().DispatchEvent(default(PlayerCardEvents.DismissPlayerCard)); Service.Get <QuestService>().SendEvent($"Join{RaceDefinition.QuestEventIdentifier}Race"); Service.Get <ICPSwrveService>().Action("tube_race", "lobby"); }
public DanceBattle() { dataEntityCollection = Service.Get <CPDataEntityCollection>(); dispatcher = Service.Get <EventDispatcher>(); eventChannel = new EventChannel(dispatcher); localPlayerSessionId = dataEntityCollection.LocalPlayerSessionId; partyGameDefinition = getPartyGameDefinition(3); localPlayerParticipationController = SceneRefs.ZoneLocalPlayerManager.LocalPlayerGameObject.GetComponent <ParticipationController>(); PartyGameUtils.DisableMainNavigation(); GameObject gameObject = GameObject.FindWithTag(UIConstants.Tags.UI_Tray_Root); if (gameObject != null) { trayFSMContext = gameObject.GetComponent <StateMachineContext>(); } }
private void onLobbyPlayersUpdated(PartyGamePlayerCollection players) { bool flag = false; redTeamLobbyCount = 0; blueTeamLobbyCount = 0; for (int i = 0; i < players.Players.Count; i++) { PartyGamePlayer partyGamePlayer = players.Players[i]; if (partyGamePlayer.UserSessionId == localPlayerSessionId) { flag = true; localPlayerTeamId = partyGamePlayer.TeamId; if (!localPlayerIsInGame) { moveLocalPlayerToPosition(spawnedLobby.GetPlayerPosition(partyGamePlayer.TeamId, partyGamePlayer.RoleId)); CoroutineRunner.Start(createTopHud(), this, "createTopHud"); DanceBattleUtils.LogPlayerJoinDanceBI(players.Players.Count); } } if (partyGamePlayer.TeamId == 1) { redTeamLobbyCount++; } else { blueTeamLobbyCount++; } } if (localPlayerIsInGame && !flag) { if (topHud != null) { RemoveTopHud(); } PartyGameUtils.EnableMainNavigation(); } else if (!localPlayerIsInGame && flag) { PartyGameUtils.DisableMainNavigation(); } numPlayersInLobby = players.Players.Count; localPlayerIsInGame = flag; LobbyCamera.gameObject.SetActive(localPlayerIsInGame); }
protected override void startGame() { loadAudioPrefab(partyGameDefinition); changeState(FishBucketState.AwaitingPositions); PartyGameUtils.AddParticipationFilter(localPlayerParticipationController); PartyGameUtils.AddActionConfirmationFilter(partyGameDefinition); PartyGameUtils.DisableMainNavigation(); PartyGameUtils.DisableLocomotionControls(); initPlayerData(); Content.LoadAsync(onHudPrefabLoaded, HUD_UI_PREFAB_KEY); setAnimationControllerPlayers(); if (base.players[0].UserSessionId == localPlayerSessionId) { PartyGameUtils.LogGameStartBi(partyGameDefinition.name, base.players.Count); PartyGameUtils.StartBiTimer(partyGameDefinition.name, base.sessionId); } if (!Service.Get <UIElementDisablerManager>().IsUIElementDisabled("CellphoneButton")) { PartyGameUtils.DisableCellPhoneButton(); } Service.Get <EventDispatcher>().DispatchEvent(new PartyGameEvents.PartyGameStarted(partyGameDefinition)); }