public void DisplayWeather(TV tv, TemporaryAnimatedSprite sprite, Farmer who, string answer) { TemporaryAnimatedSprite BackgroundSprite = new TemporaryAnimatedSprite("LooseSprites\\Cursors", new Rectangle(497, 305, 42, 28), 9999f, 1, 999999, tv.getScreenPosition(), false, false, (float)((tv.boundingBox.Bottom - 1) / 10000.0 + 9.99999974737875E-06), 0.0f, Color.White, tv.getScreenSizeModifier(), 0.0f, 0.0f, 0.0f, false); TemporaryAnimatedSprite WeatherSprite = DescriptionEngine.GetWeatherOverlay(Conditions, tv); string OnScreenText = ""; if (BackgroundSprite is null) { Monitor.Log("Background Sprite is null"); } if (WeatherSprite is null) { Monitor.Log("Weather Sprite is null"); } string MoonPhase = ""; bool MoonIsUp = false; if (UseLunarDisturbancesApi) { MoonPhase = MoonAPI.GetCurrentMoonPhase(); MoonIsUp = MoonAPI.IsMoonUp(Game1.timeOfDay); } double fog = ClimatesOfFerngill.GetClimateForDay(SDate.Now().AddDays(1)).RetrieveOdds(Dice, "fog", SDate.Now().AddDays(1).Day); OnScreenText += DescriptionEngine.GenerateTVForecast(Conditions, Dice, fog, MoonPhase, MoonIsUp); //CustomTVMod.showProgram(BackgroundSprite, OnScreenText, CustomTVMod.endProgram, WeatherSprite); }
internal static void SetChillWave() { double low, high; low = ClimatesOfFerngill.GetClimateForDay(SDate.Now()).RetrieveMinTemp("low", Game1.dayOfMonth) - 2; high = ClimatesOfFerngill.GetClimateForDay(SDate.Now()).RetrieveMinTemp("high", Game1.dayOfMonth) - 1; ClimatesOfFerngill.Conditions.SetTodayTemps(new RangePair(low, high, true)); ClimatesOfFerngill.Conditions.IsAbnormalChill = true; }
#pragma warning disable IDE0060 // Remove unused parameter /// <summary> /// This function changes the weather (Console Command) /// </summary> /// <param name="arg1">The command used</param> /// <param name="arg2">The console command parameters</param> public static void WeatherChangeFromConsole(string arg1, string[] arg2) #pragma warning restore IDE0060 // Remove unused parameter { if (!Context.IsMainPlayer) { return; } if (arg2.Length < 1) { return; } string ChosenWeather = arg2[0]; switch (ChosenWeather) { case "rain": WeatherUtilities.SetWeatherRain(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log(ClimatesOfFerngill.Translator.Get("console-text.weatherset_rain"), LogLevel.Info); break; case "testing": WeatherUtilities.SetWeatherTesting(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log("HERE BE KRAKENS!", LogLevel.Info); break; case "testing2": WeatherUtilities.SetWeatherTesting2(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log("HERE BE KRAKENS, MATEY! FIRE PORT!", LogLevel.Info); break; case "testing3": WeatherUtilities.SetWeatherTesting3(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log("[The Skull Moon Hates You]", LogLevel.Info); break; case "sandstorm": WeatherUtilities.SetWeatherSandstorm(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log("Doo doo doo doo doo doo doo doo", LogLevel.Info); break; case "vrain": WeatherUtilities.SetWeatherRain(); ClimatesOfFerngill.ForceVariableRain(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log(ClimatesOfFerngill.Translator.Get("console-text.weatherset_rain"), LogLevel.Info); break; case "storm": WeatherUtilities.SetWeatherStorm(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log(ClimatesOfFerngill.Translator.Get("console-text.weatherset_storm"), LogLevel.Info); break; case "thunderfrenzy": WeatherUtilities.SetWeatherStorm(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("ThunderFrenzy").First().CreateWeather(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log(ClimatesOfFerngill.Translator.Get("console-text.weatherset_snow"), LogLevel.Info); break; case "snow": WeatherUtilities.SetWeatherSnow(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log(ClimatesOfFerngill.Translator.Get("console-text.weatherset_snow"), LogLevel.Info); break; case "debris": WeatherUtilities.SetWeatherDebris(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log(ClimatesOfFerngill.Translator.Get("console-text.weatherset_debris", LogLevel.Info)); break; case "sunny": WeatherUtilities.SetWeatherSunny(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log(ClimatesOfFerngill.Translator.Get("console-text.weatherset_sun", LogLevel.Info)); break; case "overcast": WeatherUtilities.SetWeatherOvercast(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Logger.Log(ClimatesOfFerngill.Translator.Get("console-text.weatherset_overcast", LogLevel.Info)); break; case "blizzard": WeatherUtilities.SetWeatherSnow(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("Blizzard").First().CreateWeather(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("WhiteOut").First().EndWeather(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("Blizzard").First().SetWeatherBeginTime(new SDVTime(0600)); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("Blizzard").First().SetWeatherExpirationTime(new SDVTime(2800)); ClimatesOfFerngill.Logger.Log(ClimatesOfFerngill.Translator.Get("console-text.weatherset_snow"), LogLevel.Info); break; case "fog": WeatherUtilities.SetWeatherSunny(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("Blizzard").First().EndWeather(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("WhiteOut").First().EndWeather(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("Fog").First().CreateWeather(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("Fog").First().SetWeatherBeginTime(new SDVTime(0600)); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("Fog").First().SetWeatherBeginTime(new SDVTime(2800)); break; case "whiteout": WeatherUtilities.SetWeatherSnow(); Game1.updateWeatherIcon(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("Blizzard").First().CreateWeather(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("WhiteOut").First().CreateWeather(); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("Blizzard").First().SetWeatherBeginTime(new SDVTime(0600)); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("WhiteOut").First().SetWeatherBeginTime(new SDVTime(0600)); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("Blizzard").First().SetWeatherExpirationTime(new SDVTime(2800)); ClimatesOfFerngill.Conditions.GetWeatherMatchingType("WhiteOut").First().SetWeatherExpirationTime(new SDVTime(2800)); ClimatesOfFerngill.Logger.Log(ClimatesOfFerngill.Translator.Get("console-text.weatherset_snow"), LogLevel.Info); break; } Game1.updateWeatherIcon(); ClimatesOfFerngill.Conditions.SetTodayWeather(); ClimatesOfFerngill.Conditions.GenerateWeatherSync(); }