private Equipment LoadEquipmentFromXml(SecurityElement element) { Equipment equipment = new Equipment { id = StrParser.ParseHexInt(element.Attribute("Id"), 0), sortIndex = StrParser.ParseDecInt(element.Attribute("SortIndex"), 0), type = TypeNameContainer <_Type> .Parse(element.Attribute("Type"), 0), qualityLevel = StrParser.ParseDecInt(element.Attribute("QualityLevel"), 0), weaponType = TypeNameContainer <_WeaponType> .Parse(element.Attribute("WeaponType"), 0), activeableAssembleDesc = StrParser.ParseStr(element.Attribute("ActiveableAssembleDesc"), string.Empty, true) }; if (element.Children != null) { foreach (SecurityElement element2 in element.Children) { string tag = element2.Tag; if (tag != null) { if (tag == "EquipmentBreakthrough") { equipment.equipBreakthroughs.Add(this.LoadEquipmentBreakthroughFromXml(element2)); } else if (tag == "GetWay") { goto Label_00F4; } } continue; Label_00F4: equipment.getways.Add(GetWay.LoadFromXml(element2)); } } return(equipment); }
private Skill LoadSkillFromXml(SecurityElement element) { Skill skill = new Skill { id = StrParser.ParseHexInt(element.Attribute("Id"), 0), type = TypeNameContainer <CombatTurn._Type> .Parse(element.Attribute("Type"), 0), sortIndex = StrParser.ParseDecInt(element.Attribute("SortIndex"), 0), qualityLevel = StrParser.ParseDecInt(element.Attribute("QualityLevel"), 0) }; skill.uiPfxName = StrParser.ParseStr(element.Attribute("UIPfxName"), skill.uiPfxName); skill.needSkillScrollToRobShow = StrParser.ParseBool(element.Attribute("NeedSkillScrollToRobShow"), false); skill.activeableAssembleDesc = StrParser.ParseStr(element.Attribute("ActiveableAssembleDesc"), string.Empty); skill.isSuperSkill = StrParser.ParseBool(element.Attribute("IsSuperSkill"), false); skill.roleVoiceName = element.Attribute("RoleVoiceName"); if (element.Children != null) { foreach (SecurityElement element2 in element.Children) { string tag = element2.Tag; if (tag != null) { if (tag != "LevelDesc") { if (tag == "LevelModiferSets") { goto Label_0163; } if (tag == "GetWay") { goto Label_0176; } if (tag == "SkillUnlockDesc") { goto Label_0189; } if (tag == "PowerAttribute") { goto Label_019D; } } else { skill.levelDescs.Add(IncreaseString.LoadFromXml(element2)); } } continue; Label_0163: skill.levelModiferSets.Add(PropertyModifierSet.LoadFromXml(element2)); continue; Label_0176: skill.getways.Add(GetWay.LoadFromXml(element2)); continue; Label_0189: skill.skillUnlockDescs.Add(this.LoadSkillUnlockDescFromXml(element2)); continue; Label_019D: skill.powerAttributes = PowerAttribute.LoadFromXml(element2); } } return(skill); }
private Avatar LoadAvatarFromXml(SecurityElement element) { Avatar avatar = new Avatar { id = StrParser.ParseHexInt(element.Attribute("Id"), 0), sortIndex = StrParser.ParseDecInt(element.Attribute("SortIndex"), 0) }; avatar.qualityLevel = StrParser.ParseDecInt(element.Attribute("QualityLevel"), avatar.qualityLevel); avatar.gender = TypeNameContainer <_AvatarGender> .Parse(element.Attribute("Gender"), 0); avatar.growthDesc = StrParser.ParseStr(element.Attribute("GrowthDesc"), "", true); avatar.countryType = TypeNameContainer <_AvatarCountryType> .Parse(element.Attribute("CountryType"), 0); avatar.traitDesc = StrParser.ParseStr(element.Attribute("TraitDesc"), "", true); avatar.traitType = TypeNameContainer <_AvatarTraitType> .Parse(element.Attribute("TraitType"), 0); avatar.characterType = StrParser.ParseDecInt(element.Attribute("CharacterType"), 0); avatar.cardPicture = StrParser.ParseStr(element.Attribute("CardPicture"), ""); avatar.npcDesc = StrParser.ParseStr(element.Attribute("NpcDesc"), ""); avatar.smardCardRect = rect.LoadFromXml(element.Attribute("SmardCardRect")); if (element.Children != null) { foreach (SecurityElement element2 in element.Children) { switch (element2.Tag) { case "Assemble": { int item = StrParser.ParseHexInt(element2.Attribute("Id"), 0); if (item != 0) { avatar.assemableIds.Add(item); } break; } case "AvatarBreakthrough": avatar.breakThroughs.Add(this.LoadAvatarBreakThoughFromXml(element2)); break; case "AvatarDefaultSkillId": { int num2 = StrParser.ParseHexInt(element2.Attribute("Id"), 0); if (num2 != 0) { avatar.avatarDefaultSkillIds.Add(num2); } break; } case "Voice": avatar.voices.Add(StrParser.ParseStr(element2.Attribute("Name"), "")); break; case "GetWay": avatar.getways.Add(GetWay.LoadFromXml(element2)); break; case "WeaponAsset": avatar.weaponAssets.Add(this.LoadWeaponAssetFromXml(element2)); break; case "ShowWeaponAsset": avatar.showWeaponAssets.Add(this.LoadWeaponAssetFromXml(element2)); break; case "CompositeSkillId": avatar.compositeSkillId = StrParser.ParseHexInt(element2.Text, 0); break; } } } return(avatar); }