private void HandleClientDisconnected(object sender, ClientConnectionEventArgs e) { var clientConnection = e.ClientConnection; lock(animationStartCallbacks) { if (animationStartCallbacks.ContainsKey(clientConnection)) animationStartCallbacks.Remove(clientConnection); } lock(animationStopCallbacks) { if (animationStopCallbacks.ContainsKey(clientConnection)) animationStopCallbacks.Remove(clientConnection); } }
private void HandleClientConnected(object sender, ClientConnectionEventArgs e) { var clientConnection = e.ClientConnection; ClientFunction animationStartTrigger = clientConnection.GenerateClientFunction("animation", "receiveClientsideAnimationStart"); ClientFunction animationStopTrigger = clientConnection.GenerateClientFunction("animation", "receiveClientsideAnimationStop"); lock (animationStartCallbacks) { if (!animationStartCallbacks.ContainsKey(clientConnection)) animationStartCallbacks.Add(clientConnection, animationStartTrigger); } lock (animationStopCallbacks) { if (!animationStopCallbacks.ContainsKey(clientConnection)) animationStopCallbacks.Add(clientConnection, animationStopTrigger); } }