public void GetChatLog() { Message JsonObject = new Message { Function = "Get Chatlog", GroupID = Int32.Parse(GroupName) }; Server.AddToQueue(JsonObject); }
public void GetChatLog() { Message JsonObject = new Message { Function = "Get Chatlog", Username = Name, Count = 2 }; //Objektet tager ServerFunctions sig af Server.AddToQueue(JsonObject); }
private void GetFriends(object sender, EventArgs e) { //For at hente sin venne liste. Der laves et JsonObjekt Message JsonObject = new Message { Function = "GetFriends" }; //Objektet tager ServerFunctions sig af ServerFunctions.AddToQueue(JsonObject); }
private void BntLogin(object sender, EventArgs e) { if (string.IsNullOrWhiteSpace(textBoxPassword.Text) || string.IsNullOrWhiteSpace(textBoxUsername.Text)) { return; } //Laver json objekt Message JsonObject = new Message { Password = textBoxPassword.Text, Username = textBoxUsername.Text, Function = "Login" }; //tømmer textbox textBoxUsername.Clear(); textBoxPassword.Clear(); ServerFunctions ServerFunctions = new ServerFunctions(); ServerFunctions.AddToQueue(JsonObject); Running = true; while (Running) { if (Valid) { Running = false; UI ui = new UI(); ui.Show(); this.Hide(); } } }
private void BntOpretBruger_Click(object sender, EventArgs e) { //Tager teksten fra textbox message string input1 = textBoxUsername.Text; string input2 = textBoxPassword.Text; //tømmer textbox ; textBoxUsername.Clear(); textBoxPassword.Clear(); //Laver json objekt Message JsonObject = new Message { Password = input2, Username = input1, Function = "create user" }; server.AddToQueue(JsonObject); }