public ClientManager(string gatewayServerAddress) { var elem = Document.GetElementById("loading"); elem.ParentNode.RemoveChild(elem); var stats = new XStats(); Document.Body.AppendChild(stats.Element); gameCanvas = CanvasInformation.Create((CanvasElement) Document.GetElementById(gameCanvasName), 0, 0); uiCanvas = CanvasInformation.Create((CanvasElement) Document.GetElementById(uiCanvasName), 0, 0); UIManager = new UIManager(); gateway = new Gateway(gatewayServerAddress); gameManager = new GameManager(gateway.On, gateway.Emit); gateway.On("Area.Main.Login.Response", (user,data) => { Window.Alert(Json.Stringify(data)); }); gateway.Login(randomName()); bindInput(); Window.AddEventListener("resize", e => resizeCanvas()); jQuery.Document.Resize(e => resizeCanvas()); int a = 0; //Window.SetInterval(() => {},1000 / 60); Window.SetInterval(GameTick, 1000 / 10); Window.SetInterval(Tick, 1000 / 60); Window.SetInterval(GameDraw, 1000 / 60); Window.SetInterval(UIDraw, 1000 / 10); gameManager.Start(gameCanvas.Context); resizeCanvas(); gameManager.BuildUI(UIManager); }
public static GameObject AddSelectionManagerCompnent(GameObject goTo, GameManager gameManager) { goTo.SetActive(false); SelectionManager selectionManager = goTo.AddComponent<SelectionManager>() as SelectionManager; selectionManager._gameManager = gameManager; goTo.SetActive(true); return goTo; }