//build 3x3 game board private void build3on3() { board3 = new Board3x3(Turn, server, playerId, rivalId, this); this.ClientSize = new System.Drawing.Size(400, 400); elementHost1.Location = new System.Drawing.Point(15, 15); elementHost1.Name = "elementHost1"; elementHost1.Size = new System.Drawing.Size(372, 321); elementHost1.TabIndex = 2; elementHost1.Text = "elementHost1"; elementHost1.Child = board3; this.turn_label.Location = new System.Drawing.Point(82, 350); if (viewButton) { board3.IsEnabled = false; next_btn.Enabled = true; back_btn.Enabled = false; next_btn.Visible = true; back_btn.Visible = true; next_btn.Location = new System.Drawing.Point(320, 370); back_btn.Location = new System.Drawing.Point(10, 370); } Controls.Add(this.elementHost1); }