示例#1
0
        private void _OnShowCenter()
        {
            if (_controller.isShowBlackBg == true)
            {
                img_bg.color = new Color(0, 0, 0, 1);
            }

            EventTriggerListener.Get(_btnExit.gameObject).onClick = (obj) => { Audio.AudioManager.Instance.BtnMusic(); _ClosePanel(); };

            _setBtnType(btn_activeRank, "活跃榜");

            for (var i = 0; i < 11; i++)
            {
                RankItem tmpRankItem;
                if (i == 0)
                {
                    tmpRankItem = new RankItem();
                    tmpRankItem.InitItem(rankItem.gameObject);

                    rankItemList.Add(tmpRankItem);
                }
                else
                {
                    var tmpBtn = rankItem.gameObject.CloneEx().GetComponent <Button>();
                    tmpBtn.transform.SetParent(rankItem.transform.parent);
                    tmpBtn.transform.position   = rankItem.transform.position;
                    tmpBtn.transform.localScale = Vector3.one;
                    tmpBtn.transform.rotation   = rankItem.transform.rotation;

                    tmpRankItem = new RankItem();
                    tmpRankItem.InitItem(tmpBtn.gameObject);

                    rankItemList.Add(tmpRankItem);
                }
            }

            updateRank(RankType.ActiveType);
        }
示例#2
0
 /// <summary>
 /// Sets the rank infor.  需要填充数据的btn ,  排行的数据 , 排行榜的类型0 是活跃排行榜  1等级排行榜  2.资产排行榜
 /// </summary>
 /// <param name="target">Target.</param>
 /// <param name="tmpvo">Tmpvo.</param>
 /// <param name="rankType">Rank type.</param>
 private void _setRankInfor(RankItem target, GameRankVo tmpvo, int rankType)
 {
     target.UpateData(tmpvo, rankType);
 }