private void SetBindingShot(S.SetBindingShot p) { if (p.ObjectID == User.ObjectID) return; for (int i = MapControl.Objects.Count - 1; i >= 0; i--) { MapObject ob = MapControl.Objects[i]; if (ob.ObjectID != p.ObjectID) continue; if (ob.Race != ObjectType.Monster) continue; TrackableEffect NetCast = new TrackableEffect(new Effect(Libraries.MagicC, 0, 8, 700, ob)); NetCast.EffectName = "BindingShotDrop"; //TrackableEffect NetDropped = new TrackableEffect(new Effect(Libraries.ArcherMagic, 7, 1, 1000, ob, CMain.Time + 600) { Repeat = true, RepeatUntil = CMain.Time + (p.Value - 1500) }); TrackableEffect NetDropped = new TrackableEffect(new Effect(Libraries.MagicC, 7, 1, 1000, ob) { Repeat = true, RepeatUntil = CMain.Time + (p.Value - 1500) }); NetDropped.EffectName = "BindingShotDown"; TrackableEffect NetFall = new TrackableEffect(new Effect(Libraries.MagicC, 8, 8, 700, ob)); NetFall.EffectName = "BindingShotFall"; NetDropped.Complete += (o1, e1) => { SoundManager.PlaySound(20000 + 130 * 10 + 6);//sound M130-6 ob.Effects.Add(NetFall); }; NetCast.Complete += (o, e) => { SoundManager.PlaySound(20000 + 130 * 10 + 5);//sound M130-5 ob.Effects.Add(NetDropped); }; ob.Effects.Add(NetCast); break; } }
//ArcherSpells - BindingShot public void SetCurrentEffects() { //BindingShot if (BindingShotCenter && ShockTime > CMain.Time) { int effectid = TrackableEffect.GetOwnerEffectID(ObjectID); if (effectid >= 0) TrackableEffect.effectlist[effectid].RemoveNoComplete(); TrackableEffect NetDropped = new TrackableEffect(new Effect(Libraries.MagicC, 7, 1, 1000, this) { Repeat = true, RepeatUntil = (ShockTime - 1500) }); NetDropped.Complete += (o1, e1) => { SoundManager.PlaySound(20000 + 130 * 10 + 6);//sound M130-6 Effects.Add(new TrackableEffect(new Effect(Libraries.MagicC, 8, 8, 700, this))); }; Effects.Add(NetDropped); } else if (BindingShotCenter && ShockTime <= CMain.Time) { int effectid = TrackableEffect.GetOwnerEffectID(ObjectID); if (effectid >= 0) TrackableEffect.effectlist[effectid].Remove(); //SoundManager.PlaySound(20000 + 130 * 10 + 6);//sound M130-6 //Effects.Add(new TrackableEffect(new Effect(Libraries.ArcherMagic, 8, 8, 700, this))); ShockTime = 0; BindingShotCenter = false; } }