示例#1
0
        /// <summary>
        /// 寻找附近可到坐标
        /// 附近的8个点
        /// </summary>
        /// <param name="cp">当前坐标</param>
        /// <returns>附近可达坐标数组</returns>
        private List <RoutePoint> FindNearCell(RoutePoint p0)
        {
            List <RoutePoint> NearCellPoints = new List <RoutePoint>();

            for (int xt = p0.x - 1; xt <= p0.x + 1; xt++)
            {
                for (int yt = p0.y - 1; yt <= p0.y + 1; yt++)
                {
                    //排除超过边界的点
                    if (xt < 0 || yt < 0 || xt >= w || yt >= h)
                    {
                        continue;
                    }
                    //排除自己
                    if (xt == p0.x && yt == p0.y)
                    {
                        continue;
                    }
                    //排除不通的点
                    if (R[xt, yt] != 1)
                    {
                        continue;
                    }
                    NearCellPoints.Add(new RoutePoint(xt, yt));
                }
            }
            return(NearCellPoints);
        }
示例#2
0
        //从开启列表删除
        private void OpenRemove(RoutePoint p)
        {
            //Open_List.Remove(p);
            string key = p.x + "," + p.y;

            Open_dic.Remove(key);
        }
示例#3
0
 public RoutePoint(int x0, int y0, int G0, int H0, RoutePoint F)
 {
     x      = x0;
     y      = y0;
     G      = G0;
     H      = H0;
     father = F;
 }
示例#4
0
        //加入开启列表
        private void OpenAdd(RoutePoint p)
        {
            //Open_List.Add(p);
            string key = p.x + "," + p.y;

            if (!Open_dic.ContainsKey(key))
            {
                Open_dic.Add(key, p);
            }
        }
示例#5
0
        //从开启列表查找F值最小的节点(就是G+H最小的点)
        private RoutePoint GetMinFFromOpenList()
        {
            RoutePoint Pmin = null;

            //foreach (RoutePoint p in Open_List) if (Pmin == null || Pmin.G + Pmin.H > p.G + p.H) Pmin = p;
            foreach (RoutePoint p in Open_dic.Values)
            {
                if (Pmin == null || Pmin.G + Pmin.H > p.G + p.H)
                {
                    Pmin = p;
                }
            }
            return(Pmin);
        }
示例#6
0
 //计算某个点的G值
 private int GetG(RoutePoint p)
 {
     if (p.father == null)
     {
         return(0);
     }
     if (p.x == p.father.x || p.y == p.father.y)
     {
         return(p.father.G + 10);
     }
     else
     {
         return(p.father.G + 14);
     }
 }
示例#7
0
        //入口,开始节点pa,目标节点pb
        public List <Point> FindeWay(Point _pa, Point _pb)
        {
            RoutePoint   pa  = new RoutePoint(_pa);
            RoutePoint   pb  = new RoutePoint(_pb);
            List <Point> myp = new List <Point>();

            OpenAdd(pa);
            bool isEnd = false;//是否结束

            while (Open_dic.Count > 0 && !isEnd)
            {
                RoutePoint p0 = GetMinFFromOpenList();
                if (p0 == null)
                {
                    return(myp);
                }
                OpenRemove(p0);
                R[p0.x, p0.y] = 3;//关闭掉
                foreach (RoutePoint childCell in FindNearCell(p0))
                {
                    //如果已经到了终点,把终点的父亲指向当前点,并直接结束掉
                    if (childCell.x == pb.x && childCell.y == pb.y)
                    {
                        pb.father = p0;
                        isEnd     = true;
                        break;
                    }
                    //在开启列表,则取出来,重新计算G值,如果从当前节点过去的G值更低,则更新那个点的G值和父亲
                    RoutePoint pt = GetPointFromOpenList(childCell.x, childCell.y);
                    if (pt != null)
                    {
                        int G_new = 0;
                        if (p0.x == pt.x || p0.y == pt.y)
                        {
                            G_new = p0.G + 10;
                        }
                        else
                        {
                            G_new = p0.G + 14;
                        }

                        if (G_new < pt.G)
                        {
                            pt.father = p0;
                            pt.G      = G_new;
                        }
                    }
                    else
                    {
                        //不在开启列表中,全新的点,则加入开启列表
                        childCell.father = p0;
                        childCell.G      = GetG(childCell);
                        childCell.H      = GetH(childCell, pb);
                        OpenAdd(childCell);
                    }
                }
            }
            //终点在列表里,起点不在
            while (pb.father != null)
            {
                myp.Add(pb.getPoint());
                pb = pb.father;
            }
            return(myp);
        }
示例#8
0
 //计算某个点的H值
 private int GetH(RoutePoint p, RoutePoint pb)
 {
     return(Math.Abs(p.x - pb.x) * 10 + Math.Abs(p.y - pb.y) * 10);
 }