示例#1
0
        private void MenuBack()
        {
            switch (originalMenu)
            {
            case Enums.InvMenuType.Use:
            {
                MenuSwitcher.ShowInventoryMenu(itemSlot);
                Music.Music.AudioPlayer.PlaySoundEffect("beep3.wav");
            }
            break;

            case Enums.InvMenuType.Store:
            {
                MenuSwitcher.ShowBankDepositMenu(itemSlot);
                Music.Music.AudioPlayer.PlaySoundEffect("beep3.wav");
            }
            break;

            case Enums.InvMenuType.Take:
            {
                MenuSwitcher.ShowBankWithdrawMenu(itemSlot);
                Music.Music.AudioPlayer.PlaySoundEffect("beep3.wav");
            }
            break;

            case Enums.InvMenuType.Sell:
            {
                MenuSwitcher.ShowShopSellMenu(itemSlot);
                Music.Music.AudioPlayer.PlaySoundEffect("beep3.wav");
            }

            break;

            case Enums.InvMenuType.Buy:
            {
                MenuSwitcher.ShowShopBuyMenu(itemSlot);
                Music.Music.AudioPlayer.PlaySoundEffect("beep3.wav");
            }

            break;

            case Enums.InvMenuType.Recycle:
            {
            }

            break;
            }
        }
示例#2
0
        private void SelectItem(int itemNum)
        {
            switch (itemNum)
            {
            case 0: {
                MenuSwitcher.ShowShopBuyMenu(0);
                Music.Music.AudioPlayer.PlaySoundEffect("beep2.wav");
            }
            break;

            case 1: {
                MenuSwitcher.ShowShopSellMenu(1);
                Music.Music.AudioPlayer.PlaySoundEffect("beep2.wav");
            }
            break;
            }
        }