protected virtual void DrawPointPrimitive(PointPrimitive pointPrimitive) { GdiRenderer.DrawPointPrimitive(Surface.OverlayBuffer, _gdiObjectFactory, pointPrimitive, Dpi); }
protected virtual void DrawPointPrimitive(PointPrimitive pointPrimitive) { GdiRenderer.DrawPointPrimitive(Surface.OverlayBuffer, _brush, pointPrimitive, Dpi); }