public static ChatTextWidget Create( Game game, int x, int y, string text, Anchor horizontal, Anchor vertical, Font font ) { ChatTextWidget widget = new ChatTextWidget( game, font ); widget.Init(); widget.HorizontalAnchor = horizontal; widget.VerticalAnchor = vertical; widget.XOffset = x; widget.YOffset = y; widget.SetText( text ); return widget; }
public static new ChatTextWidget Create(Game game, int x, int y, string text, Anchor horizontal, Anchor vertical, Font font) { ChatTextWidget widget = new ChatTextWidget(game, font); widget.Init(); widget.HorizontalAnchor = horizontal; widget.VerticalAnchor = vertical; widget.XOffset = x; widget.YOffset = y; widget.SetText(text); return(widget); }
public override void Init() { font = new Font( "Arial", 13 ); posFont = new Font( "Arial", 12, FontStyle.Italic ); game.Events.ChatFontChanged += ChatFontChanged; fpsTextWidget = new ChatTextWidget( game, font ); fpsTextWidget.XOffset = 2; fpsTextWidget.YOffset = 2; fpsTextWidget.Init(); string fpsText = text.Length > 0 ? text.GetString() : "FPS: no data yet"; fpsTextWidget.SetText( fpsText ); MakePosTextWidget(); hackStatesWidget = new ChatTextWidget( game, posFont ); hackStatesWidget.XOffset = 2; hackStatesWidget.YOffset = fpsTextWidget.Height + posHeight + 2; hackStatesWidget.Init(); UpdateHackState( true ); }
public override void Init() { font = new Font(game.FontName, 13); posFont = new Font(game.FontName, 12, FontStyle.Italic); game.Events.ChatFontChanged += ChatFontChanged; fpsTextWidget = new ChatTextWidget(game, font); fpsTextWidget.XOffset = 2; fpsTextWidget.YOffset = 2; fpsTextWidget.Init(); string fpsText = text.Length > 0 ? text.GetString() : "FPS: no data yet"; fpsTextWidget.SetText(fpsText); MakePosTextWidget(); hackStatesWidget = new ChatTextWidget(game, posFont); hackStatesWidget.XOffset = 2; hackStatesWidget.YOffset = fpsTextWidget.Height + posHeight + 2; hackStatesWidget.Init(); UpdateHackState(true); }